Bilal Labs / Videos with Claude Opus 5.5

Kinetic typography explainer: what's new in Opus 5.5

Big type, one fact per beat, a progress bar. Every number comes from Anthropic's announcement and the model docs, and the source line stays on screen. It is one HTML file with a GSAP timeline, no assets.

1920×1080 original, 16 s

The prompt

Make a 16-second 1920×1080 kinetic typography video with HyperFrames: "What's new in Claude Opus 5.5". One fact per ~2 s beat, big bold numbers, warm off-white background, one accent color, a progress bar along the bottom and a source line. Facts only from anthropic.com/claude-opus-5-5 and platform.claude.com: released Sep 22 2026; $4 / $20 per million input/output tokens (20% less than Opus 5); cache reads $0.20 (60% less); ~40% cheaper on typical workloads; 30%+ faster output; 1M context, 128K max output; adaptive thinking always on, default effort medium; model ID claude-opus-5-5. Run hyperframes check, then render.

This is the prompt to reproduce it. I built it inside a longer multi-task agent session, so there is no per-recipe token count to report.

What the agent did

  1. Checked the model ID and prices on platform.claude.com and the announcement on anthropic.com.
  2. Scaffolded with npx hyperframes init, then wrote seven timed beats as .clip elements in index.html.
  3. Animated each beat with one paused GSAP timeline (kicker, number, sub-line) plus a 16 s progress bar.
  4. Ran npx hyperframes check: lint, layout and contrast (24/24 WCAG AA) passed.
  5. Rendered with npx hyperframes render --quality delivery.

Measured numbers

Notes and pitfalls

Source

Prompt, source and notes: opus-video-recipes/kinetic-typography-explainer. Framework choice: HyperFrames vs Remotion vs Manim.

FAQ

Can I swap in my own facts?

Yes. Each beat is a div with a kicker, a big line and a sub-line. Edit the text and the data-start times; the animation loop picks them up.

Why 16 seconds?

Seven beats at about 2.2 s each is enough to read the big number and the sub-line once. Shorter beats felt like a blink.

Does it need a GPU?

No. HyperFrames renders in headless Chrome and encodes with FFmpeg. On my M4 it used the hardware GPU path; software rendering works but is slower.

More recipes

All recipes: how to make videos with Claude Opus 5.5